
Unruly Mob | Creature | Human | Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. | Ryan Pancoast
2.0 LSV

Lunarch Veteran // Luminous Phantom | Creature // Creature | Human Cleric // Spirit Cleric | Whenever another creature you control enters, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. | Igor Kieryluk
2.5 LSV

Sigardian Savior | Creature | Angel | Flying
When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. | David Rapoza
4.5 LSV

Clarion Cathars | Creature | Human Knight | When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. | Leanna Crossan
2.5 LSV

Brutal Cathar // Moonrage Brute | Creature // Creature | Human Soldier Werewolf // Werewolf | When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Karl Kopinski
5.0 LSV

Gavony Dawnguard | Creature | Human Soldier | Ward {1}
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Micah Epstein
4.0 LSV

Adeline, Resplendent Cathar | Legendary Creature | Human Knight | Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. | Bryan Sola
3.5 LSV

Sungold Sentinel | Creature | Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. | Marta Nael
3.5 LSV

Mourning Patrol | Creature | Human Soldier | Vigilance
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Greg Opalinski
2.5 LSV

Celestus Sanctifier | Creature | Human Cleric | If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. | Irina Nordsol
2.0 LSV

Beloved Beggar | Creature | Human Peasant | Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Francisco Miyara
3.5 LSV

Cathar Commando | Creature | Human Soldier | Flash
{1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. | Evyn Fong
2.5 LSV

Duelcraft Trainer | Creature | Human Soldier | First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. | John Stanko
3.0 LSV

Search Party Captain | Creature | Human Soldier | This spell costs {1} less to cast for each creature you attacked with this turn.
When Search Party Captain enters the battlefield, draw a card. | Mike Bierek
3.5 LSV

Enduring Angel | Creature | Angel | Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. | Irina Nordsol
4.5 LSV

Candlegrove Witch | Creature | Human Warlock | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. | Anna Christenson
2.5 LSV

Ritual Guardian | Creature | Human Soldier | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. | Denman Rooke
2.0 LSV

Gavony Silversmith | Creature | Human Soldier | When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. | Volkan Baǵa
2.5 LSV

Odric's Outrider | Creature | Human Knight | Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. | Cristi Balanescu
3.5 LSV

Intrepid Adversary | Creature | Human Scout | Lifelink
When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. | Viktor Titov
4.5 LSV

Ambitious Farmhand // Seasoned Cathar | Creature // Creature | Human Peasant // Human Knight | When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — {1}{W}{W}: Transform this creature. Activate only if you control three or more creatures with different powers. // Lifelink | Bryan Sola
3.0 LSV

Bereaved Survivor | Creature | Human Peasant | When another creature you control dies, transform Bereaved Survivor. | Zara Alfonso
3.0 LSV

Chaplain of Alms // Chapel Shieldgeist | Creature // Creature | Human Cleric // Spirit Cleric | First strike
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Flying, first strike
Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. | Anastasia Ovchinnikova
3.5 LSV

Gavony Trapper | Creature | Human Soldier | {2}, {T}: Tap target creature. | Caio Monteiro
3.0 LSV

Soul-Guide Gryff | Creature | Hippogriff Spirit | Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. | Cristi Balanescu
2.5 LSV

Loyal Gryff | Creature | Hippogriff | Flash
Flying
When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. | Ilse Gort
2.5 LSV

Devoted Grafkeeper | Creature | Human Peasant | When Devoted Grafkeeper enters the battlefield, mill two cards.
Whenever you cast a spell from your graveyard, tap target creature you don't control.
Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Raoul Vitale
4.0 LSV

Dennick, Pious Apprentice | Legendary Creature | Human Soldier | Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Chris Rallis
4.0 LSV

Fleshtaker | Creature | Human Assassin | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. | Kev Walker
4.0 LSV

Liesa, Forgotten Archangel | Legendary Creature | Angel | Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead. | Dmitry Burmak
5.0 LSV

Sunrise Cavalier | Creature | Human Knight | Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | John Di Giovanni
4.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Dawnhart Wardens | Creature | Human Warlock | Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. | Joshua Raphael
3.0 LSV

Sigarda, Champion of Light | Legendary Creature | Angel | Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Howard Lyon
5.0 LSV

Katilda, Dawnhart Prime | Legendary Creature | Human Warlock | Protection from Werewolves
Human creatures you control have "{T}: Add one mana of any of this creature's colors."
{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | Bryan Sola
4.0 LSV