Sludge Monster | Creature | Horror | Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. | Svetlin Velinov
4.0 LSV
Curse of Surveillance | Enchantment | Aura Curse | Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. | Igor Kieryluk
3.0 LSV
Burn Down the House | Sorcery | | Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. | Campbell White
4.5 LSV
Unnatural Growth | Enchantment | | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | Svetlin Velinov
3.0 LSV
Liesa, Forgotten Archangel | Legendary Creature | Angel | Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead. | Dmitry Burmak
5.0 LSV
Wake to Slaughter | Sorcery | | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Chris Cold
3.0 LSV