
Brutal Cathar // Moonrage Brute | Creature // Creature | Human Soldier Werewolf // Werewolf | When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Karl Kopinski
5.0 LSV

Fateful Absence | Instant | | Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Eric Deschamps
3.0 LSV

Curse of Silence | Enchantment | Aura Curse | Enchant player
As Curse of Silence enters the battlefield, choose a card name.
Spells with the chosen name enchanted player casts cost {2} more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. | Irina Nordsol
0.0 LSV

Adeline, Resplendent Cathar | Legendary Creature | Human Knight | Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. | Bryan Sola
3.5 LSV

Sungold Sentinel | Creature | Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. | Marta Nael
3.5 LSV

Sigarda's Splendor | Enchantment | | As Sigarda's Splendor enters the battlefield, note your life total.
At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.
Whenever you cast a white spell, you gain 1 life. | Howard Lyon
1.0 LSV

Vanquish the Horde | Sorcery | | This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures. | Grzegorz Rutkowski
4.5 LSV

Patrician Geist | Creature | Spirit Knight | Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost {1} less to cast. | Marta Nael
4.0 LSV

Sludge Monster | Creature | Horror | Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. | Svetlin Velinov
4.0 LSV

Curse of Surveillance | Enchantment | Aura Curse | Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. | Igor Kieryluk
3.0 LSV

Malevolent Hermit | Creature | Human Wizard | {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Daarken
3.5 LSV

Suspicious Stowaway | Creature | Human Rogue Werewolf | Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Jake Murray
4.0 LSV

Grafted Identity | Enchantment | Aura | As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1. | Manuel Castañón
4.5 LSV

Memory Deluge | Instant | | Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Lake Hurwitz
3.5 LSV

Triskaidekaphile | Creature | Human Wizard | You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
{3}{U}: Draw a card. | Slawomir Maniak
3.0 LSV

Bloodline Culling | Instant | | Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn. | Liiga Smilshkalne
4.0 LSV

Graveyard Trespasser // Graveyard Glutton | Creature // Creature | Human Werewolf // Werewolf | Ward—Discard a card.
Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Ward—Discard a card.
Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Chris Rallis
4.0 LSV

Curse of Leeches | Enchantment | Aura Curse | Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Uriah Voth
4.0 LSV

Slaughter Specialist | Creature | Vampire Warrior | When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. | Kari Christensen
3.0 LSV

Mask of Griselbrand | Legendary Artifact | Equipment | Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip {3} | Jason Felix
4.0 LSV

Gisa, Glorious Resurrector | Legendary Creature | Human Wizard | If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | Yongjae Choi
4.5 LSV

Champion of the Perished | Creature | Zombie | Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. | Kekai Kotaki
0.0/3.0 LSV

Jadar, Ghoulcaller of Nephalia | Legendary Creature | Human Wizard | At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | Yongjae Choi
3.5 LSV

Burn Down the House | Sorcery | | Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. | Campbell White
4.5 LSV

Geistflame Reservoir | Artifact | | Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.
{1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.
{1}{R}, {T}: Exile the top card of your library. You may play that card this turn. | Anna Christenson
1.0/3.0 LSV

Curse of Shaken Faith | Enchantment | Aura Curse | Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. | Campbell White
0.5 LSV

Light Up the Night | Sorcery | | Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Wei Wei
4.0 LSV

Falkenrath Pit Fighter | Creature | Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. | Anna Fehr
3.0 LSV

Smoldering Egg | Creature | Dragon Egg | Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. | Simon Dominic
3.5 LSV

Reckless Stormseeker | Creature | Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Manuel Castañón
4.0 LSV

Tovolar's Huntmaster | Creature | Human Werewolf | When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Cristi Balanescu
5.0 LSV

Saryth, the Viper's Fang | Legendary Creature | Human Warlock | Other tapped creatures you control have deathtouch.
Other untapped creatures you control have hexproof.
{1}, {T}: Untap another target creature or land you control. | Igor Kieryluk
4.0 LSV

Storm the Festival | Sorcery | | Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yigit Koroglu
3.0 LSV

Unnatural Growth | Enchantment | | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | Svetlin Velinov
3.0 LSV

Willow Geist | Creature | Treefolk Spirit | Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.
When Willow Geist dies, you gain life equal to its power. | Ryan Yee
2.0 LSV

Briarbridge Tracker | Creature | Human Scout | Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0. | Mathias Kollros
4.0 LSV

Augur of Autumn | Creature | Human Druid | You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. | Billy Christian
4.0 LSV

Hallowed Respite | Sorcery | | Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.
Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason A. Engle
1.0 LSV

Dennick, Pious Apprentice | Legendary Creature | Human Soldier | Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Chris Rallis
4.0 LSV

Can't Stay Away | Sorcery | | Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Milivoj Ćeran
2.5 LSV

Liesa, Forgotten Archangel | Legendary Creature | Angel | Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead. | Dmitry Burmak
5.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Angelfire Ignition | Sorcery | | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
3.5 LSV

Katilda, Dawnhart Prime | Legendary Creature | Human Warlock | Protection from Werewolves
Human creatures you control have "{T}: Add one mana of any of this creature's colors."
{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | Bryan Sola
4.0 LSV

Rite of Harmony | Instant | | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Rovina Cai
2.5 LSV

Siphon Insight | Instant | | Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B} | Livia Prima
2.5 LSV

Ludevic, Necrogenius | Legendary Creature | Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. | Ryan Pancoast
3.5 LSV

Vadrik, Astral Archmage | Legendary Creature | Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | Kieran Yanner
3.5 LSV

Galvanic Iteration | Instant | | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Johann Bodin
3.0 LSV

Croaking Counterpart | Sorcery | | Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
2.5 LSV

Slogurk, the Overslime | Legendary Creature | Ooze | Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. | Nicholas Gregory
3.0 LSV

Wake to Slaughter | Sorcery | | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Chris Cold
3.0 LSV

Florian, Voldaren Scion | Legendary Creature | Vampire Noble | First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | Justine Cruz
4.0 LSV

Old Stickfingers | Legendary Creature | Horror | When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. | Jehan Choo
2.5 LSV

Ghoulcaller's Harvest | Sorcery | | Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Anna Steinbauer
3.0 LSV

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | Legendary Creature // Legendary Creature | Human Werewolf // Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound // Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound | Chris Rahn
4.5 LSV

Dire-Strain Rampage | Sorcery | | Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G} | Darek Zabrocki
0.5 LSV

The Celestus | Legendary Artifact | | If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. | Jonas De Ro
3.5 LSV

Pithing Needle | Artifact | | As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. | Ovidio Cartagena
0.0 LSV

Rockfall Vale | Land | | Rockfall Vale enters the battlefield tapped unless you control two or more other lands.
{T}: Add {R} or {G}. | Muhammad Firdaus
3.0 LSV

Shipwreck Marsh | Land | | Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
{T}: Add {U} or {B}. | Jonas De Ro
3.0 LSV

Overgrown Farmland | Land | | Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {W}. | Jonas De Ro
3.0 LSV

Haunted Ridge | Land | | Haunted Ridge enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B} or {R}. | Jonas De Ro
3.0 LSV

Deserted Beach | Land | | Deserted Beach enters the battlefield tapped unless you control two or more other lands.
{T}: Add {W} or {U}. | Jonas De Ro
3.0 LSV