Imperial Aerosaur | Creature | Dinosaur | Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. | Jesper Ejsing
4.0 LSV
Steadfast Armasaur | Creature | Dinosaur | Vigilance
{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. | Greg Opalinski
3.0 LSV
Deadeye Quartermaster | Creature | Human Pirate | When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle. | Josh Hass
0.0/2.5 LSV
Tempest Caller | Creature | Merfolk Wizard | When Tempest Caller enters the battlefield, tap all creatures target opponent controls. | Ryan Alexander Lee
2.0 LSV
Lurking Chupacabra | Creature | Beast Horror | Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. | YW Tang
1.5/3.0 LSV
Bonded Horncrest | Creature | Dinosaur | Bonded Horncrest can't attack or block alone. | Jesper Ejsing
3.0 LSV
Marauding Looter | Creature | Human Pirate | Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. | Jason A. Engle
2.5 LSV