Adanto Vanguard | Creature | Vampire Soldier | As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | Anna Steinbauer
4.0 LSV
Bellowing Aegisaur | Creature | Dinosaur | Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control. | Craig J Spearing
2.5 LSV
Duskborne Skymarcher | Creature | Vampire Cleric | Flying
{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. | Seb McKinnon
2.5 LSV
Emissary of Sunrise | Creature | Human Cleric | First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | Deruchenko Alexander
3.5 LSV
Glorifier of Dusk | Creature | Vampire Soldier | Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. | Viktor Titov
3.0 LSV
Imperial Aerosaur | Creature | Dinosaur | Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. | Jesper Ejsing
4.0 LSV
Imperial Lancer | Creature | Human Knight | Imperial Lancer has double strike as long as you control a Dinosaur. | Viktor Titov
1.5 LSV
Inspiring Cleric | Creature | Vampire Cleric | When Inspiring Cleric enters the battlefield, you gain 4 life. | Randy Gallegos
3.0 LSV
Steadfast Armasaur | Creature | Dinosaur | Vigilance
{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. | Greg Opalinski
3.0 LSV
Sky Terror | Creature | Dinosaur | Flying, menace | Johann Bodin
3.5 LSV
Belligerent Brontodon | Creature | Dinosaur | Each creature you control assigns combat damage equal to its toughness rather than its power. | Dan Scott
1.0 LSV