
Divine Gambit | Sorcery | | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | Joe Slucher
2.0 LSV

Strategic Planning | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Donato Giancola
1.0 LSV

Glimpse the Cosmos | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. | Lorenzo Mastroianni
3.5 LSV

Fire Giant's Fury | Sorcery | | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | Andrew Mar

Roots of Wisdom | Sorcery | | Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | Sidharth Chaturvedi
1.0 LSV