
Rise of the Dread Marn | Instant | | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Titus Lunter
2.5 LSV

Koma's Faithful | Creature | Elf Cleric | Lifelink
When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | Caroline Gariba
2.0 LSV

Elderfang Ritualist | Creature | Elf Cleric | When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. | Wisnu Tan

Poison the Cup | Instant | | Destroy target creature. If this spell was foretold, scry 2.
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Colin Boyer
4.0 LSV

Varragoth, Bloodsky Sire | Legendary Creature | Demon Rogue | Deathtouch
Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) | Tyler Jacobson
3.5 LSV

Grim Draugr | Snow Creature | Zombie Berserker | {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) | Grzegorz Rutkowski
2.0 LSV

Infernal Pet | Creature | Imp | Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. | YW Tang
2.0 LSV

Egon, God of Death | Legendary Creature | God | Deathtouch
At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. | Jason A. Engle
2.5 LSV

Renegade Reaper | Creature | Angel Berserker | Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) | Cynthia Sheppard

Ascent of the Worthy | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types. | James Arnold
0.5 LSV

King Narfi's Betrayal | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.
II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells. | Chase Stone
2.5 LSV

The Bloodsky Massacre | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. | Livia Prima
3.5 LSV

Harald, King of Skemfar | Legendary Creature | Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.)
When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Grzegorz Rutkowski
3.0 LSV

Sarulf, Realm Eater | Legendary Creature | Wolf | Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. | Chris Rahn
4.5 LSV