
Valkyrie Harbinger | Creature | Angel Cleric | Flying, lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. | Tran Nguyen

Shepherd of the Cosmos | Creature | Angel Warrior | Flying
When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johannes Voss
3.5 LSV

Gods' Hall Guardian | Creature | Cat | Vigilance
Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Sidharth Chaturvedi
2.0 LSV

Undersea Invader | Creature | Giant Rogue | Flash
Undersea Invader enters the battlefield tapped. | Lorenzo Mastroianni
1.0 LSV

Burning-Rune Demon | Creature | Demon Berserker | Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. | Andrew Mar
4.5 LSV

Dread Rider | Creature | Spirit Knight | {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. | Irina Nordsol
1.0 LSV

Doomskar Titan | Creature | Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johann Bodin
3.5 LSV

Ravenous Lindwurm | Creature | Wurm | When Ravenous Lindwurm enters the battlefield, you gain 4 life. | Filip Burburan
2.5 LSV

Vorinclex, Monstrous Raider | Legendary Creature | Phyrexian Praetor | Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. | Daarken
4.0 LSV