Essence Capture | Instant | | Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. | Campbell White
2.0 LSV
Mobilizer Mech | Artifact | Vehicle | Flying
Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | Jonathan Kuo
3.0 LSV
Disruption Protocol | Instant | | As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}.
Counter target spell. | Pauline Voss
2.0 LSV
Mnemonic Sphere | Artifact | | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.
Channel — {U}, Discard Mnemonic Sphere: Draw a card. | Robin Olausson
2.5 LSV
Short Circuit | Enchantment | Aura | Flash
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. | Andreas Zafiratos
1.5 LSV
Awakened Awareness | Enchantment | Aura | Enchant artifact or creature
When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1. | Tran Nguyen
1.0 LSV
The Reality Chip | Legendary Artifact Creature | Equipment Jellyfish | You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | Campbell White
5.0 LSV
Moon-Circuit Hacker | Enchantment Creature | Human Ninja | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. | Tia Masic
3.0 LSV
Armguard Familiar | Artifact Creature | Equipment Beast | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Equipped creature gets +2/+1 and has ward {2}.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | Joshua Raphael
2.5 LSV
The Modern Age | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Anastasia Ovchinnikova
3.0 LSV
Planar Incision | Instant | | Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it. | Joshua Raphael
1.0 LSV
Go-Shintai of Lost Wisdom | Legendary Enchantment Creature | Shrine | Flying
At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) | Johannes Voss
2.5 LSV
Silver-Fur Master | Creature | Rat Ninja | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Ninjutsu abilities you activate cost {1} less to activate.
Other Ninja and Rogue creatures you control get +1/+1. | Carl Critchlow
4.0 LSV
Enthusiastic Mechanaut | Artifact Creature | Goblin Artificer | Flying
Artifact spells you cast cost {1} less to cast. | Anna Steinbauer
3.5 LSV