![Kamigawa: Neon Dynasty: Touch the Spirit Realm](/img/cards/kamigawa-neon-dynasty/neo-touch-the-spirit-realm-40.jpg)
Touch the Spirit Realm | Enchantment | | When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.
Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | Marta Nael
4.0 LSV
![Kamigawa: Neon Dynasty: The Fall of Lord Konda](/img/cards/kamigawa-neon-dynasty/neo-the-fall-of-lord-konda-12.jpg)
The Fall of Lord Konda | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Andrew Mar
2.5 LSV
![Kamigawa: Neon Dynasty: Born to Drive](/img/cards/kamigawa-neon-dynasty/neo-born-to-drive-6.jpg)
Born to Drive | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." | Heonhwa Choe
3.0 LSV