Nashi, Moon Sage's Scion | Legendary Creature | Rat Ninja | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. | Valera Lutfullina
4.0 LSV
Kodama of the West Tree | Legendary Creature | Spirit | Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Daarken
4.0 LSV
Jugan Defends the Temple | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Daniel Ljunggren
5.0 LSV
Kaito Shizuki | Legendary Planeswalker | Kaito | At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.
+1: Draw a card. Then discard a card unless you attacked this turn.
−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."
−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." | Yongjae Choi
4.0 LSV
Hidetsugu Consumes All // Vessel of the All-Consuming | Enchantment // Enchantment Creature | Saga // Ogre Shaman | (As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control. // Trample
Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.
Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. | Chris Cold
1.5 LSV