Favor of Jukai | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +3/+3 and has reach.
Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. | Howard Lyon
2.0 LSV
Tales of Master Seshiro | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Olena Richards
3.5 LSV
Fade into Antiquity | Sorcery | | Exile target artifact or enchantment. | Muhammad Firdaus
2.5 LSV
Season of Renewal | Instant | | Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand. | Rovina Cai
1.0/2.5 LSV
Bearer of Memory | Enchantment Creature | Human Monk | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. | Randy Vargas
1.5 LSV
Coiling Stalker | Creature | Snake Ninja | Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. | Svetlin Velinov
3.0 LSV
Bamboo Grove Archer | Enchantment Creature | Snake Archer | Defender, reach
Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. | Steve Prescott
2.5 LSV
Commune with Spirits | Sorcery | | Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Aurore Folny
1.0 LSV
Heir of the Ancient Fang | Creature | Snake Samurai | Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) | Joseph Weston
2.5 LSV
Careful Cultivation | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | A. M. Sartor
2.5 LSV
Fang of Shigeki | Enchantment Creature | Snake Ninja | Deathtouch | Yigit Koroglu
2.5 LSV
Jukai Preserver | Enchantment Creature | Human Druid | When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. | Donato Giancola
3.0 LSV
Harmonious Emergence | Enchantment | Aura | Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. | Simon Dominic
1.5 LSV
Greater Tanuki | Enchantment Creature | Dog | Trample
Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Ilse Gort
3.0 LSV
Tamiyo's Safekeeping | Instant | | Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | Aurore Folny
1.0 LSV
Grafted Growth | Enchantment | Aura | Enchant land
When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "{T}: Add two mana of any one color." | Piotr Dura
1.5 LSV
Jukai Trainee | Creature | Human Samurai | Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. | Francisco Miyara
2.0 LSV
Master's Rebuke | Instant | | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | Francisco Miyara
3.0 LSV
Geothermal Kami | Creature | Spirit | When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. | Rudy Siswanto
2.0 LSV
Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sarah Finnigan
2.5 LSV
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Alayna Danner
2.5 LSV
Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Lucas Staniec
2.5 LSV
Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Sam Burley
2.5 LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Piotr Dura
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
LSV