Invoke Justice | Sorcery |  | Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. | Kekai Kotaki
                
                                    3.5 LSV
                        
                    Farewell | Sorcery |  | Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards. | Seb McKinnon
                
                                    4.5 LSV
                        
                    Brilliant Restoration | Sorcery |  | Return all artifact and enchantment cards from your graveyard to the battlefield. | Wylie Beckert
                
                                    3.0 LSV
                        
                    Invoke the Winds | Sorcery |  | Gain control of target artifact or creature. Untap it. | Olivier Bernard
                
                                    4.5 LSV
                        
                    Soul Transfer | Sorcery |  | Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.
• Exile target creature or planeswalker.
• Return target creature or planeswalker card from your graveyard to your hand. | Lorenzo Mastroianni
                
                                    4.0 LSV
                        
                    Invoke Despair | Sorcery |  | Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. | Olivier Bernard
                
                                    3.5 LSV
                        
                    Invoke the Ancients | Sorcery |  | Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. | Filip Burburan
                
                                    3.5 LSV
                        
                    Eiganjo Uprising | Sorcery |  | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. | Johan Grenier
                
                                    2.5 LSV