Mardu Hateblade | Creature | Human Warrior | {B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Ryan Alexander Lee
                
                        
                    Unyielding Krumar | Creature | Orc Warrior | {1}{W}: Unyielding Krumar gains first strike until end of turn. | Viktor Titov
                
                        
                    Mardu Warshrieker | Creature | Orc Shaman | Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add {R}{W}{B}. | Yefim Kligerman
                
                        
                    Chief of the Edge | Creature | Human Warrior | Other Warrior creatures you control get +1/+0. | David Palumbo
                
                        
                    Chief of the Scale | Creature | Human Warrior | Other Warrior creatures you control get +0/+1. | David Palumbo
                
                        
                    Sorin, Solemn Visitor | Legendary Planeswalker | Sorin | +1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
−2: Create a 2/2 black Vampire creature token with flying.
−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." | Cynthia Sheppard
                
                        
                    Utter End | Instant |  | Exile target nonland permanent. | Mark Winters
                
                        
                    Ankle Shanker | Creature | Goblin Berserker | Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. | Zoltan Boros
                
                        
                    Butcher of the Horde | Creature | Demon | Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. | Karl Kopinski
                
                        
                    Crackling Doom | Instant |  | Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. | Yohann Schepacz
                
                        
                    Mardu Ascendancy | Enchantment |  | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. | Jason Chan
                
                        
                    Mardu Charm | Instant |  | Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | Mathias Kollros
                
                        
                    Mardu Roughrider | Creature | Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. | Kev Walker
                
                        
                    Ponyback Brigade | Creature | Goblin Warrior | When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.
Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Mark Zug
                
                        
                    Zurgo Helmsmasher | Legendary Creature | Orc Warrior | Haste
Zurgo Helmsmasher attacks each combat if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. | Aleksi Briclot
                
                        
                    Abzan Ascendancy | Enchantment |  | When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. | Mark Winters
                
                        
                    Abzan Charm | Instant |  | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros
                
                        
                    Abzan Guide | Creature | Human Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steve Prescott
                
                        
                    Anafenza, the Foremost | Legendary Creature | Human Soldier | Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | James Ryman
                
                        
                    Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin
                
                        
                    Duneblast | Sorcery |  | Choose up to one creature. Destroy the rest. | Ryan Alexander Lee
                
                        
                    Ivorytusk Fortress | Creature | Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. | Jasper Sandner
                
                        
                    Siege Rhino | Creature | Rhino | Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. | Volkan Baǵa
                
                        
                    Abzan Banner | Artifact |  | {T}: Add {W}, {B}, or {G}.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. | Daniel Ljunggren
                
                        
                    Mardu Banner | Artifact |  | {T}: Add {R}, {W}, or {B}.
{R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card. | Daniel Ljunggren
                
                        
                    Nomad Outpost | Land |  | Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}. | Noah Bradley
                
                                    3.5 LSV
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
                
                                    3.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
                
                                    2.5 LSV