Dig Through Time | Instant | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. | Ryan Yee
Icy Blast | Instant | | Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps. | Eric Deschamps
Kheru Spellsnatcher | Creature | Naga Wizard | Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. | Clint Cearley
Thousand Winds | Creature | Elemental | Flying
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. | Raymond Swanland
Rattleclaw Mystic | Creature | Human Shaman | {T}: Add {G}, {U}, or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Rattleclaw Mystic is turned face up, add {G}{U}{R}. | Tyler Jacobson
Mindswipe | Instant | | Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller. | Ryan Alexander Lee
Sagu Mauler | Creature | Beast | Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Raymond Swanland
Flying Crane Technique | Instant | | Untap all creatures you control. They gain flying and double strike until end of turn. | Jack Wang
Jeskai Ascendancy | Enchantment | | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. | Dan Scott
Mantis Rider | Creature | Human Monk | Flying, vigilance, haste | Johann Bodin
Sage of the Inward Eye | Creature | Djinn Wizard | Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. | Chase Stone
Kheru Lich Lord | Creature | Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | Karl Kopinski
Rakshasa Vizier | Creature | Cat Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. | Nils Hamm
Sultai Ascendancy | Enchantment | | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Karl Kopinski
Villainous Wealth | Sorcery | | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Erica Yang
Avalanche Tusker | Creature | Elephant Warrior | Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. | Matt Stewart
Savage Knuckleblade | Creature | Ogre Warrior | {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
{2}{U}: Return Savage Knuckleblade to its owner's hand.
{R}: Savage Knuckleblade gains haste until end of turn. | Chris Rahn
Temur Ascendancy | Enchantment | | Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | Jaime Jones
Trap Essence | Instant | | Counter target creature spell. Put two +1/+1 counters on up to one target creature. | Raymond Swanland