Animist's Might | Sorcery | | This spell costs {2} less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control. | John Tedrick
3.5 LSV
Open the Way | Sorcery | | X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. | Livia Prima
1.5 LSV
Undercity Upheaval | Sorcery | | Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. | Grady Frederick
1.0 LSV
Rebuild the City | Sorcery | | Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.) | Sergey Glushakov
4.0 LSV