Inga Rune-Eyes | Legendary Creature | Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. | rishxxv
2.5 LSV
Taigam, Ojutai Master | Legendary Creature | Human Monk | Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) | Domenico Cava
3.0 LSV
Atris, Oracle of Half-Truths | Legendary Creature | Human Advisor | Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | Jason A. Engle
4.0 LSV
Rona, Sheoldred's Faithful | Legendary Creature | Human Wizard | Whenever you cast an instant or sorcery spell, each opponent loses 1 life.
You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. | Serena Malyon
3.0 LSV
Arixmethes, Slumbering Isle | Legendary Creature | Kraken | Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}. | Jason A. Engle
0.0 LSV
Ezuri, Claw of Progress | Legendary Creature | Phyrexian Elf Warrior | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. | JungShan
3.5 LSV
Atraxa, Praetors' Voice | Legendary Creature | Phyrexian Angel Horror | Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Justin Hernandez & Alexis Hernandez
4.0 LSV