![Murders at Karlov Manor: Aurelia's Vindicator](/img/cards/murders-at-karlov-manor/mkm-aurelia-s-vindicator-4.jpg)
Aurelia's Vindicator | Creature | Angel | Flying, lifelink, ward {2}
Disguise {X}{3}{W}
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. | Victor Adame Minguez
5 LSV
![Murders at Karlov Manor: Massacre Girl, Known Killer](/img/cards/murders-at-karlov-manor/mkm-massacre-girl-known-killer-94.jpg)
Massacre Girl, Known Killer | Legendary Creature | Human Assassin | Menace
Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. | Billy Christian
5 LSV
![Murders at Karlov Manor: Agrus Kos, Spirit of Justice](/img/cards/murders-at-karlov-manor/mkm-agrus-kos-spirit-of-justice-184.jpg)
Agrus Kos, Spirit of Justice | Legendary Creature | Spirit Detective | Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) | Jason A. Engle
5 LSV
![Murders at Karlov Manor: Vannifar, Evolved Enigma](/img/cards/murders-at-karlov-manor/mkm-vannifar-evolved-enigma-241.jpg)
Vannifar, Evolved Enigma | Legendary Creature | Elf Ooze Wizard | At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control. | Uriah Voth
4 LSV
![Murders at Karlov Manor: Anzrag, the Quake-Mole](/img/cards/murders-at-karlov-manor/mkm-anzrag-the-quake-mole-186.jpg)
Anzrag, the Quake-Mole | Legendary Creature | Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.
{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. | Helge C. Balzer
4.5 LSV