Benthic Criminologists | Creature | Merfolk Wizard | Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. | Johan Grenier
2.5 LSV
Intrude on the Mind | Instant | | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way. | Magali Villeneuve
5 LSV
Living Conundrum | Creature | Elemental | Hexproof
If you would draw a card while your library has no cards in it, skip that draw instead.
As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. | Yeong-Hao Han
2.5 LSV
Ezrim, Agency Chief | Legendary Creature | Archon Detective | Flying
When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. | Jason A. Engle
5 LSV
Coerced to Kill | Enchantment | Aura | Enchant creature
You control enchanted creature.
Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. | Justyna Dura
4 LSV
Niv-Mizzet, Guildpact | Legendary Creature | Dragon Avatar | Flying, hexproof from multicolored
Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. | Chris Rallis
2.5 LSV