Anzrag, the Quake-Mole | Legendary Creature | Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.
{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. | Helge C. Balzer
4.5 LSV
Riftburst Hellion | Creature | Hellion | Reach
Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) | Brent Hollowell
2.5 LSV
Tin Street Gossip | Creature | Viashino Advisor | Vigilance
{T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up. | Tony Foti
3.5 LSV
Yarus, Roar of the Old Gods | Legendary Creature | Centaur Druid | Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. | Dmitry Burmak
4.5 LSV
Niv-Mizzet, Guildpact | Legendary Creature | Dragon Avatar | Flying, hexproof from multicolored
Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. | Chris Rallis
2.5 LSV