Absolving Lammasu | Creature | Lammasu | Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) | Izzy
4 LSV
Case File Auditor | Creature | Human Detective | When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may spend mana as though it were mana of any color to cast Case spells. | Ryan Valle
2.5 LSV
Essence of Antiquity | Artifact Creature | Golem | Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. | Caio Monteiro
2.5 LSV
Forum Familiar | Creature | Cat | Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar. | Ilse Gort
2.5 LSV
Karlov Watchdog | Creature | Dog | Vigilance
Permanents your opponents control can't be turned face up during your turn.
Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. | Craig J Spearing
3 LSV
Neighborhood Guardian | Creature | Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. | Daren Bader
2.5 LSV
Perimeter Enforcer | Creature | Human Detective | Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. | Josh Hass
3.5 LSV
Sanctuary Wall | Artifact Creature | Wall | Defender
{2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Josu Solano
1 LSV
Private Eye | Creature | Homunculus Detective | Other Detectives you control get +1/+1.
Whenever you draw your second card each turn, target Detective can't be blocked this turn. | Vincent Christiaens
3.5 LSV
Wispdrinker Vampire | Creature | Vampire Rogue | Flying
Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. | Zara Alfonso
4 LSV
Meddling Youths | Creature | Human Detective | Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Matt Forsyth
3 LSV
Sumala Sentry | Creature | Elf Archer | Reach
Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. | Nicholas Elias
4 LSV