Cinder Barrens | Land | | Cinder Barrens enters the battlefield tapped.
{T}: Add {B} or {R}. | Cliff Childs
Needle Spires | Land | | Needle Spires enters the battlefield tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | Jonas De Ro
Timber Gorge | Land | | Timber Gorge enters the battlefield tapped.
{T}: Add {R} or {G}. | Cliff Childs
Wandering Fumarole | Land | | Wandering Fumarole enters the battlefield tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | Florian de Gesincourt