Allied Reinforcements | Sorcery | | Create two 2/2 white Knight Ally creature tokens. | Matt Stewart
Roiling Waters | Sorcery | | Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. | David Gaillet
Devour in Flames | Sorcery | | As an additional cost to cast this spell, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker. | Svetlin Velinov
Press into Service | Sorcery | | Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | Steve Prescott
Nissa's Judgment | Sorcery | | Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. | Tyler Jacobson
Flaying Tendrils | Sorcery | | Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. | Slawomir Maniak
Ruin in Their Wake | Sorcery | | Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle. | Jason Felix