![Outlaws of Thunder Junction: Aloe Alchemist](/img/cards/outlaws-of-thunder-junction/otj-aloe-alchemist-152.jpg)
Aloe Alchemist | Creature | Plant Warlock | Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) | Borja Pindado
4 LSV
![Outlaws of Thunder Junction: Bristlepack Sentry](/img/cards/outlaws-of-thunder-junction/otj-bristlepack-sentry-156.jpg)
Bristlepack Sentry | Creature | Plant Wolf | Defender
As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender. | Josiah "Jo" Cameron
3 LSV
![Outlaws of Thunder Junction: Bristly Bill, Spine Sower](/img/cards/outlaws-of-thunder-junction/otj-bristly-bill-spine-sower-157.jpg)
Bristly Bill, Spine Sower | Legendary Creature | Plant Druid | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
{3}{G}{G}: Double the number of +1/+1 counters on each creature you control. | Daniel Zrom
5 LSV
![Outlaws of Thunder Junction: Hardbristle Bandit](/img/cards/outlaws-of-thunder-junction/otj-hardbristle-bandit-168.jpg)
Hardbristle Bandit | Creature | Plant Rogue | {T}: Add one mana of any color.
Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) | Francis Tneh
3 LSV
![Outlaws of Thunder Junction: Intrepid Stablemaster](/img/cards/outlaws-of-thunder-junction/otj-intrepid-stablemaster-169.jpg)
Intrepid Stablemaster | Creature | Human Scout | Reach
{T}: Add {G}.
{T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. | Svetlin Velinov
3.5 LSV
![Outlaws of Thunder Junction: Raucous Entertainer](/img/cards/outlaws-of-thunder-junction/otj-raucous-entertainer-177.jpg)
Raucous Entertainer | Creature | Plant Bard | {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. | Forrest Imel
3 LSV
![Outlaws of Thunder Junction: Stubborn Burrowfiend](/img/cards/outlaws-of-thunder-junction/otj-stubborn-burrowfiend-184.jpg)
Stubborn Burrowfiend | Creature | Badger Beast Mount | Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures yo control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) | Ângelo Bortolini
2.5 LSV
![Outlaws of Thunder Junction: Voracious Varmint](/img/cards/outlaws-of-thunder-junction/otj-voracious-varmint-188.jpg)
Voracious Varmint | Creature | Varmint | Vigilance
{1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. | Adrián Rodríguez Pérez
2 LSV
![Outlaws of Thunder Junction: Miriam, Herd Whisperer](/img/cards/outlaws-of-thunder-junction/otj-miriam-herd-whisperer-221.jpg)
Miriam, Herd Whisperer | Legendary Creature | Human Druid | As long as it's your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. | Viko Menezes
3.5 LSV
![Outlaws of Thunder Junction: Seraphic Steed](/img/cards/outlaws-of-thunder-junction/otj-seraphic-steed-232.jpg)
Seraphic Steed | Creature | Unicorn Mount | First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) | Jonas De Ro
4 LSV
![Outlaws of Thunder Junction: Doc Aurlock, Grizzled Genius](/img/cards/outlaws-of-thunder-junction/otj-doc-aurlock-grizzled-genius-201.jpg)
Doc Aurlock, Grizzled Genius | Legendary Creature | Bear Druid | Spells you cast from your graveyard or from exile cost {2} less to cast.
Plotting cards from your hand costs {2} less. | Jesper Ejsing
3 LSV