![Outlaws of Thunder Junction: Another Round](/img/cards/outlaws-of-thunder-junction/otj-another-round-1.jpg)
Another Round | Sorcery | | Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | Darrell Riche
LSV
![Outlaws of Thunder Junction: One Last Job](/img/cards/outlaws-of-thunder-junction/otj-one-last-job-22.jpg)
One Last Job | Sorcery | | Spree (Choose one or more additional costs.)
+ {2} — Return target creature card from your graveyard to the battlefield.
+ {1} — Return target Mount or Vehicle card from your graveyard to the battlefield.
+ {1} — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control. | Caroline Gariba
2 LSV
![Outlaws of Thunder Junction: Seize the Secrets](/img/cards/outlaws-of-thunder-junction/otj-seize-the-secrets-64.jpg)
Seize the Secrets | Sorcery | | This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards. | Miranda Meeks
2.5 LSV
![Outlaws of Thunder Junction: Rush of Dread](/img/cards/outlaws-of-thunder-junction/otj-rush-of-dread-104.jpg)
Rush of Dread | Sorcery | | Spree (Choose one or more additional costs.)
+ {1} — Target opponent sacrifices half the creatures they control, rounded up.
+ {2} — Target opponent discards half the cards in their hand, rounded up.
+ {2} — Target opponent loses half their life, rounded up. | Chris Seaman
1.5 LSV
![Outlaws of Thunder Junction: Take for a Ride](/img/cards/outlaws-of-thunder-junction/otj-take-for-a-ride-148.jpg)
Take for a Ride | Sorcery | | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | Artur Treffner
2//3.5 LSV