![Outlaws of Thunder Junction: Full Steam Ahead](/img/cards/outlaws-of-thunder-junction/otj-full-steam-ahead-164.jpg)
Full Steam Ahead | Sorcery | | Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." | Inkognit
1.5 LSV
![Outlaws of Thunder Junction: Make Your Own Luck](/img/cards/outlaws-of-thunder-junction/otj-make-your-own-luck-218.jpg)
Make Your Own Luck | Sorcery | | Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) | Chris Seaman
2.5 LSV
![Outlaws of Thunder Junction: Badlands Revival](/img/cards/outlaws-of-thunder-junction/otj-badlands-revival-194.jpg)
Badlands Revival | Sorcery | | Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. | Carlos Palma Cruchaga
3 LSV