Step Between Worlds | Sorcery | | Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) | Chris Ostrowski
LSV
Full Steam Ahead | Sorcery | | Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." | Inkognit
1.5 LSV
Make Your Own Luck | Sorcery | | Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) | Chris Seaman
2.5 LSV
Badlands Revival | Sorcery | | Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. | Carlos Palma Cruchaga
3 LSV