
Scatter to the Winds | Instant | | Counter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Raymond Swanland

Silundi Vision | Instant | | Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Randy Vargas

Protect | Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger

Render Silent | Instant | | Counter target spell. Its controller can't cast spells this turn. | Matt Stewart

Counterflux | Instant | | This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") | Adrián Rodríguez Pérez

Turn | Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger