
Goreclaw, Terror of Qal Sisma | Legendary Creature | Bear | Creature spells you cast with power 4 or greater cost {2} less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. | Svetlin Velinov

Seed Guardian | Creature | Elemental | Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. | Vincent Proce

Growing Ranks | Enchantment | | At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.) | Madeline Boni

Alive | Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm

Down | Sorcery | | Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.) | Svetlin Velinov

Ghor-Clan Rampager | Creature | Beast | Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. | Charles Urbach

Rubblebelt Raiders | Creature | Human Warrior | Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. | Chippy