
Knightly Valor | Enchantment | Aura | Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance. | Matt Stewart

Windrider Patrol | Creature | Merfolk Wizard | Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) | Svetlin Velinov

Silumgar Butcher | Creature | Zombie Djinn | Exploit (When this creature enters, you may sacrifice a creature.)
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. | Dave Kendall

Boulder Salvo | Sorcery | | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature. | Vincent Proce

Stoneshock Giant | Creature | Giant | {6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn. | Lars Grant-West

Nessian Asp | Creature | Snake | Reach
{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) | Alex Horley-Orlandelli

Stampeding Elk Herd | Creature | Elk | Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. | Carl Frank

Possessed Skaab | Creature | Zombie | When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead. | John Stanko