
Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | Mike Bierek

Growing Ranks | Enchantment | | At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.) | Madeline Boni

Karametra, God of Harvests | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. | Eric Deschamps

Kruphix, God of Horizons | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead. | Daarken

Nyx Weaver | Enchantment Creature | Spider | Reach
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand. | Jack Wang

Pharika, God of Affliction | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch. | Magali Villeneuve

Xenagos, God of Revels | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. | Jason Chan

Chromanticore | Enchantment Creature | Manticore | Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. | Min Yum