
Celestial Archon | Enchantment Creature | Archon | Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike. | Matt Stewart

Chained to the Rocks | Enchantment | Aura | Enchant Mountain you control
When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.) | Domenico Cava

Compulsory Rest | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." | Eric Deschamps

Dictate of Heliod | Enchantment | | Flash
Creatures you control get +2/+2. | G-host Lee

Ghostblade Eidolon | Enchantment Creature | Spirit | Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike. | Ryan Yee

Hopeful Eidolon | Enchantment Creature | Spirit | Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink. | Min Yum

Knightly Valor | Enchantment | Aura | Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance. | Matt Stewart

Silkwrap | Enchantment | | When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) | David Gaillet

Sphere of Safety | Enchantment | | Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control. | Slawomir Maniak

Spirit of the Labyrinth | Enchantment Creature | Spirit | Each player can't draw more than one card each turn. | Jason Chan

Starfield of Nyx | Enchantment | | At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. | Tyler Jacobson

Stasis Snare | Enchantment | | Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. | Andrew Mar

Eidolon of Rhetoric | Enchantment Creature | Spirit | Each player can't cast more than one spell each turn. | Ryan Yee

Heliod, God of the Sun | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. | Jaime Jones

Oath of Gideon | Legendary Enchantment | | When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters with an additional loyalty counter on it. | Wesley Burt

Sage's Reverie | Enchantment | Aura | Enchant creature
When Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. | Jason Rainville

Ephara, God of the Polis | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. | Eric Deschamps

Athreos, God of Passage | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. | Ryan Barger

Gift of Orzhova | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink. | Johannes Voss

Assemble the Legion | Enchantment | | At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion. | Eric Deschamps

Iroas, God of Victory | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control. | Slawomir Maniak

Unflinching Courage | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | Mike Bierek

Growing Ranks | Enchantment | | At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.) | Madeline Boni

Karametra, God of Harvests | Legendary Enchantment Creature | God | Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. | Eric Deschamps

Chromanticore | Enchantment Creature | Manticore | Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. | Min Yum