
Azorius Charm | Instant | | Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library. | Zoltan Boros

Protect | Instant | | Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger

Profit | Instant | | Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | Kev Walker

Wear // Tear | Instant // Instant | | Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.) // Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Pancoast

Far | Instant | | Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.) | Greg Staples

Steam Augury | Instant | | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | Dave Kendall

Turn | Instant | | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) | Ryan Barger

Destructive Revelry | Instant | | Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller. | Kev Walker