Benthic Biomancer | Creature | Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. | Daarken
2.5 LSV
Gutterbones | Creature | Skeleton Warrior | Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. | Grzegorz Rutkowski
3.0 LSV