
Gravel-Hide Goblin | Creature | Goblin Shaman | {3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. | Jonathan Kuo
2.5 LSV

Gift of Strength | Instant | | Target creature gets +3/+3 and gains reach until end of turn. | Lius Lasahido
1.5 LSV

Growth-Chamber Guardian | Creature | Elf Crab Warrior | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. | Bram Sels
3.0 LSV

Incubation Druid | Creature | Elf Druid | {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) | Daniel Ljunggren
3.5 LSV

Root Snare | Instant | | Prevent all combat damage that would be dealt this turn. | Craig J Spearing
0.0 LSV

Sauroform Hybrid | Creature | Human Lizard Warrior | {4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) | Nils Hamm
3.5 LSV

Silhana Wayfinder | Creature | Elf Scout | When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. | Suzanne Helmigh
2.0 LSV

Territorial Boar | Creature | Boar | Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. | Dan Scott
3.0 LSV

Titanic Brawl | Instant | | This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | Svetlin Velinov
3.5 LSV

Tower Defense | Instant | | Creatures you control get +0/+5 and gain reach until end of turn. | Craig J Spearing
0.0 LSV

Applied Biomancy | Instant | | Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand. | Sidharth Chaturvedi
2.5 LSV

Biomancer's Familiar | Creature | Mutant | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. | Izzy
2.5 LSV

Combine Guildmage | Creature | Merfolk Wizard | {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. | Yeong-Hao Han
3.5 LSV

Growth Spiral | Instant | | Draw a card. You may put a land card from your hand onto the battlefield. | Seb McKinnon
2.0 LSV

Hydroid Krasis | Creature | Jellyfish Hydra Beast | When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it. | Jason Felix
5.0 LSV

Simic Ascendancy | Enchantment | | {1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. | Izzy
1.5 LSV

Repudiate | Instant | | Counter target activated or triggered ability. (Mana abilities can't be targeted.) | Victor Adame Minguez
2.5 LSV

Cindervines | Enchantment | | Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.
{1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller. | Mark Behm
0.5 LSV

Clan Guildmage | Creature | Human Shaman | {1}{R}, {T}: Target creature can't block this turn.
{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. | Tomasz Jedruszek
3.0 LSV

Zhur-Taa Goblin | Creature | Goblin Berserker | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) | Wayne Reynolds
3.5 LSV

Thrash | Instant | | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | Winona Nelson
4.0 LSV