Chillbringer | Creature | Elemental | Flying
When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. | Eytan Zana
                
                                    3.5 LSV
                        
                    Coral Commando | Creature | Merfolk Warrior |  | Alex Konstad
                
                                    1.0 LSV
                        
                    Faerie Duelist | Creature | Faerie Rogue | Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. | Yongjae Choi
                
                                    3.0 LSV
                        
                    Humongulus | Creature | Homunculus | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Jesper Ejsing
                
                                    1.5 LSV
                        
                    Persistent Petitioners | Creature | Human Advisor | {1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners. | Jason Rainville
                
                                    1.0 LSV
                        
                    Sage's Row Savant | Creature | Vedalken Wizard | When Sage's Row Savant enters the battlefield, scry 2. | Bastien L. Deharme
                
                                    1.5 LSV
                        
                    Senate Courier | Creature | Bird | Flying
{1}{W}: Senate Courier gains vigilance until end of turn. | Johann Bodin
                
                                    2.0 LSV
                        
                    Skitter Eel | Creature | Fish Crab | {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) | Mathias Kollros
                
                                    2.0 LSV
                        
                    Steeple Creeper | Creature | Frog Snake | {3}{U}: Steeple Creeper gains flying until end of turn. | Svetlin Velinov
                
                                    2.5 LSV
                        
                    Azorius Knight-Arbiter | Creature | Human Knight | Vigilance
Azorius Knight-Arbiter can't be blocked. | Even Amundsen
                
                                    2.5 LSV
                        
                    Senate Griffin | Creature | Griffin | Flying
When Senate Griffin enters the battlefield, scry 1. | Lucas Graciano
                
                                    2.5 LSV
                        
                    Aeromunculus | Creature | Homunculus Mutant | Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) | Simon Dominic
                
                                    3.5 LSV
                        
                    Scuttlegator | Creature | Crab Turtle Crocodile | Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. | Jehan Choo
                
                                    1.5 LSV