Steeple Creeper | Creature | Frog Snake | {3}{U}: Steeple Creeper gains flying until end of turn. | Svetlin Velinov
2.5 LSV
Aeromunculus | Creature | Homunculus Mutant | Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) | Simon Dominic
3.5 LSV
Applied Biomancy | Instant | | Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand. | Sidharth Chaturvedi
2.5 LSV
Growth Spiral | Instant | | Draw a card. You may put a land card from your hand onto the battlefield. | Seb McKinnon
2.0 LSV
Scuttlegator | Creature | Crab Turtle Crocodile | Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. | Jehan Choo
1.5 LSV
Simic Locket | Artifact | | {T}: Add {G} or {U}.
{G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards. | Yeong-Hao Han
2.0 LSV
Simic Guildgate | Land | Gate | Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}. | Adam Paquette
2.5 LSV
Simic Guildgate | Land | Gate | Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}. | Adam Paquette
2.5 LSV