Angelic Exaltation | Enchantment |  | Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. | John Severin Brassell
                
                                    1.0 LSV
                        
                    Sentinel's Mark | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. | Zezhou Chen
                
                                    2.5 LSV
                        
                    Sky Tether | Enchantment | Aura | Enchant creature
Enchanted creature has defender and loses flying. | Zezhou Chen
                
                                    2.5 LSV
                        
                    Eyes Everywhere | Enchantment |  | At the beginning of your upkeep, scry 1.
{5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery. | Nils Hamm
                
                                    1.0 LSV
                        
                    Cavalcade of Calamity | Enchantment |  | Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. | Jonas De Ro
                
                                    0.0 LSV
                        
                    Wilderness Reclamation | Enchantment |  | At the beginning of your end step, untap all lands you control. | Tyler Walpole
                
                                    0.0 LSV
                        
                    Dovin's Acuity | Enchantment |  | When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card.
Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. | Bastien L. Deharme
                
                                    3.5 LSV
                        
                    High Alert | Enchantment |  | Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
{2}{W}{U}: Untap target creature. | Daarken
                
                                    0.0/3.0 LSV
                        
                    Rhythm of the Wild | Enchantment |  | Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) | Tomasz Jedruszek
                
                                    2.5 LSV