
Azorius Arrester | Creature | Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | Wayne Reynolds

Concordia Pegasus | Creature | Pegasus | Flying | Winona Nelson

Keening Apparition | Creature | Spirit | Sacrifice Keening Apparition: Destroy target enchantment. | Terese Nielsen

Chronic Flooding | Enchantment | Aura | Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards. | Scott Chou

Crosstown Courier | Creature | Vedalken | Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards. | Chase Stone

Doorkeeper | Creature | Homunculus | Defender
{2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. | Kev Walker

Inaction Injunction | Sorcery | | Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card. | Wayne Reynolds

Daggerdrome Imp | Creature | Imp | Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Jack Wang

Grim Roustabout | Creature | Skeleton Warrior | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{1}{B}: Regenerate Grim Roustabout. | Steven Belledin

Gore-House Chainwalker | Creature | Human Warrior | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Dan Scott

Pursuit of Flight | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." | Christopher Moeller

Drudge Beetle | Creature | Insect | Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Slawomir Maniak

Druid's Deliverance | Instant | | Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.) | Dan Scott

Gatecreeper Vine | Creature | Plant | Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. | Trevor Claxton

Dramatic Rescue | Instant | | Return target creature to its owner's hand. You gain 2 life. | Ryan Pancoast

Search Warrant | Sorcery | | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. | Steven Belledin

Sundering Growth | Instant | | Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) | David Palumbo

Chemister's Trick | Instant | | Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Christopher Moeller

Goblin Electromancer | Creature | Goblin Wizard | Instant and sorcery spells you cast cost {1} less to cast. | Svetlin Velinov

Frostburn Weird | Creature | Weird | {U/R}: Frostburn Weird gets +1/-1 until end of turn. | Mike Bierek

Rakdos Shred-Freak | Creature | Human Berserker | Haste | Wayne Reynolds

Grisly Salvage | Instant | | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | Dave Kendall