
Fencing Ace | Creature | Human Soldier | Double strike | David Rapoza

Soul Tithe | Enchantment | Aura | Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. | Dave Kendall

Azorius Charm | Instant | | Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library. | Zoltan Boros

New Prahv Guildmage | Creature | Human Wizard | {W}{U}: Target creature gains flying until end of turn.
{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) | Karl Kopinski

Call of the Conclave | Sorcery | | Create a 3/3 green Centaur creature token. | Terese Nielsen

Heroes' Reunion | Instant | | Target player gains 7 life. | Howard Lyon

Selesnya Charm | Instant | | Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance. | Zoltan Boros

Vitu-Ghazi Guildmage | Creature | Dryad Shaman | {4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.) | Jason Chan