
Inaction Injunction | Sorcery | | Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card. | Wayne Reynolds

Destroy the Evidence | Sorcery | | Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | Clint Cearley

Mind Rot | Sorcery | | Target player discards two cards. | Yeong-Hao Han

Survey the Wreckage | Sorcery | | Destroy target land. Create a 1/1 red Goblin creature token. | Warren Mahy

Traitorous Instinct | Sorcery | | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. | Daarken

Horncaller's Chant | Sorcery | | Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) | Eric Velhagen

Search Warrant | Sorcery | | Target player reveals their hand. You gain life equal to the number of cards in that player's hand. | Steven Belledin

Coursers' Accord | Sorcery | | Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.) | Nils Hamm

Skull Rend | Sorcery | | Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. | Greg Staples