Dire Fleet Daredevil | Creature | Human Pirate | First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. | Zoltan Boros
4.0 LSV
Goblin Trailblazer | Creature | Goblin Pirate | Menace (This creature can't be blocked except by two or more creatures.) | Josh Hass
3.0 LSV
Storm Fleet Swashbuckler | Creature | Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing. | Kieran Yanner
3.5 LSV
Sun-Collared Raptor | Creature | Dinosaur | Trample
{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. | Zoltan Boros
1.5 LSV
Tilonalli's Summoner | Creature | Human Shaman | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. | Lius Lasahido
3.5 LSV
Relentless Raptor | Creature | Dinosaur | Vigilance
Relentless Raptor attacks or blocks each combat if able. | Matt Stewart
3.0 LSV