Luminous Bonds | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block. | Steve Argyle
                
                        
                    Radiant Destiny | Enchantment |  | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. | Emrah Elmasli
                
                        
                    Squire's Devotion | Enchantment | Aura | Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. | Winona Nelson
                
                                    3.0 LSV
                        
                    Induced Amnesia | Enchantment |  | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.
When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. | Chris Rallis
                
                                    0.0 LSV
                        
                    Waterknot | Enchantment | Aura | Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Wayne Reynolds
                
                                    3.0 LSV
                        
                    Blood Sun | Enchantment |  | When Blood Sun enters the battlefield, draw a card.
All lands lose all abilities except mana abilities. | Emrah Elmasli
                
                                    0.0 LSV
                        
                    Profane Procession | Legendary Enchantment |  | {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. | Bastien L. Deharme
                
                                    5.0 LSV
                        
                    Hadana's Climb | Legendary Enchantment |  | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. | Titus Lunter
                
                                    5.0 LSV
                        
                    Journey to Eternity | Legendary Enchantment | Aura | Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. | Deruchenko Alexander
                
                                    3.5 LSV