Crashing Tide | Sorcery |  | This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card. | Carmen Sinek
                
                                    3.0 LSV
                        
                    Deadeye Rig-Hauler | Creature | Human Pirate | Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand. | Victor Adame Minguez
                
                                    3.0 LSV
                        
                    Kitesail Corsair | Creature | Human Pirate | Kitesail Corsair has flying as long as it's attacking. | Greg Opalinski
                
                                    3.5 LSV
                        
                    Mist-Cloaked Herald | Creature | Merfolk Warrior | Mist-Cloaked Herald can't be blocked. | Anthony Palumbo
                
                                    2.5 LSV
                        
                    Negate | Instant |  | Counter target noncreature spell. | Magali Villeneuve
                
                                    0.5 LSV
                        
                    River Darter | Creature | Merfolk Warrior | River Darter can't be blocked by Dinosaurs. | Winona Nelson
                
                                    2.0 LSV
                        
                    Sailor of Means | Creature | Human Pirate | When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Ryan Pancoast
                
                                    3.5 LSV
                        
                    Sea Legs | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. | Deruchenko Alexander
                
                                    1.0 LSV
                        
                    Secrets of the Golden City | Sorcery |  | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead. | Jason Felix
                
                                    3.5 LSV
                        
                    Soul of the Rapids | Creature | Elemental | Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Anthony Palumbo
                
                                    2.0 LSV
                        
                    Spire Winder | Creature | Snake | Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city's blessing. | Titus Lunter
                
                                    2.5 LSV
                        
                    Sworn Guardian | Creature | Merfolk Warrior |  | Sara Winters
                
                                    1.0 LSV
                        
                    Waterknot | Enchantment | Aura | Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | Wayne Reynolds
                
                                    3.0 LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Dimitar Marinski
                
                                     LSV