Blood Sun | Enchantment | | When Blood Sun enters the battlefield, draw a card.
All lands lose all abilities except mana abilities. | Emrah Elmasli
0.0 LSV
Form of the Dinosaur | Enchantment | | When Form of the Dinosaur enters the battlefield, your life total becomes 15.
At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. | Daarken
3.5 LSV
See Red | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+1 and has first strike.
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red. | Steve Prescott
2.5 LSV
Tilonalli's Crown | Enchantment | Aura | Enchant creature
When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample. | Suzanne Helmigh
1.0 LSV
Path of Mettle | Legendary Enchantment | | When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. | Victor Adame Minguez
2.5 LSV
Storm the Vault | Legendary Enchantment | | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. | Victor Adame Minguez
1.0 LSV