Sigarda's Aid | Enchantment | | You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. | Howard Lyon
0.0 LSV
Epiphany at the Drownyard | Instant | | Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | Titus Lunter
2.5 LSV
Mausoleum Wanderer | Creature | Spirit | Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. | Kieran Yanner
2.0 LSV
Dark Salvation | Sorcery | | Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. | Cynthia Sheppard
4.0 LSV
Burn from Within | Sorcery | | Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. | James Ryman
4.0 LSV
Falkenrath Gorger | Creature | Vampire Berserker | Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Anna Steinbauer
3.0 LSV
Permeating Mass | Creature | Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. | Joseph Meehan
2.0 LSV
Traverse the Ulvenwald | Sorcery | | Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle. | Vincent Proce
3.5 LSV
Stitcher's Graft | Artifact | Equipment | Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2} | Josh Hass
2.5 LSV