Ongoing Investigation | Enchantment | | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. | Bud Cook
1.5/3.5 LSV
Aim High | Instant | | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) | Steve Prescott
1.5 LSV
Cryptolith Rite | Enchantment | | Creatures you control have "{T}: Add one mana of any color." | Zack Stella
0.0 LSV
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
3.5 LSV
Duskwatch Recruiter | Creature | Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. | Craig J Spearing
3.5 LSV
Grapple with the Past | Instant | | Mill three cards, then you may return a creature or land card from your graveyard to your hand. | Howard Lyon
2.0 LSV
Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds
3.0 LSV
Hinterland Logger | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. | Karl Kopinski
3.0 LSV
Moonlight Hunt | Instant | | Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. | Joseph Meehan
1.0/3.5 LSV
Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk
3.0 LSV
Obsessive Skinner | Creature | Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | John Stanko
3.5 LSV
Rabid Bite | Sorcery | | Target creature you control deals damage equal to its power to target creature you don't control. | Karl Kopinski
3.5 LSV
Ulvenwald Captive | Creature | Werewolf Horror | Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive. | Chris Rahn
2.5 LSV
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
3.0 LSV
Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros
3.0 LSV