Ongoing Investigation | Enchantment | | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. | Bud Cook
1.5/3.5 LSV
Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Aim High | Instant | | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) | Steve Prescott
1.5 LSV
Bloodbriar | Creature | Plant Elemental | Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. | Loïc Canavaggia
2.5 LSV
Briarbridge Patrol | Creature | Human Warrior | Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. | Greg Opalinski
3.5 LSV
Byway Courier | Creature | Human Scout | When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Zoltan Boros
3.0 LSV
Clear Shot | Instant | | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | Craig J Spearing
3.5 LSV
Confront the Unknown | Instant | | Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Kev Walker
1.0 LSV
Crawling Sensation | Enchantment | | At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. | Christopher Moeller
1.0/2.5 LSV
Cryptolith Rite | Enchantment | | Creatures you control have "{T}: Add one mana of any color." | Zack Stella
0.0 LSV
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
3.5 LSV
Duskwatch Recruiter | Creature | Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. | Craig J Spearing
3.5 LSV
Eldritch Evolution | Sorcery | | As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. | Jason Rainville
0.5/2.5 LSV
Gnarlwood Dryad | Creature | Dryad Horror | Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Raymond Swanland
2.0 LSV
Graf Mole | Creature | Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. | Lars Grant-West
3.0 LSV
Grapple with the Past | Instant | | Mill three cards, then you may return a creature or land card from your graveyard to your hand. | Howard Lyon
2.0 LSV
Groundskeeper | Creature | Human Druid | {1}{G}: Return target basic land card from your graveyard to your hand. | Anthony Palumbo
0.0 LSV
Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds
3.0 LSV
Hinterland Logger | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. | Karl Kopinski
3.0 LSV
Howlpack Resurgence | Enchantment | | Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. | Izzy
1.0/3.5 LSV
Intrepid Provisioner | Creature | Human Scout | Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. | Lius Lasahido
3.0 LSV
Ishkanah, Grafwidow | Legendary Creature | Spider | Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control. | Christine Choi
4.5 LSV
Moonlight Hunt | Instant | | Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. | Joseph Meehan
1.0/3.5 LSV
Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk
3.0 LSV
Obsessive Skinner | Creature | Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | John Stanko
3.5 LSV
Pack Guardian | Creature | Wolf Spirit | Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. | Filip Burburan
4.0 LSV
Permeating Mass | Creature | Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. | Joseph Meehan
2.0 LSV
Rabid Bite | Sorcery | | Target creature you control deals damage equal to its power to target creature you don't control. | Karl Kopinski
3.5 LSV
Sage of Ancient Lore | Creature | Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. | Slawomir Maniak
4.0 LSV
Seasons Past | Sorcery | | Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library. | Christine Choi
3.5 LSV
Second Harvest | Instant | | For each token you control, create a token that's a copy of that permanent. | Matt Stewart
0.0 LSV
Shrill Howler | Creature | Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler. | Matt Stewart
2.5 LSV
Spirit of the Hunt | Creature | Wolf Spirit | Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | Bastien L. Deharme
3.5 LSV
Splendid Reclamation | Sorcery | | Return all land cards from your graveyard to the battlefield tapped. | Wesley Burt
0.0 LSV
Swift Spinner | Creature | Spider | Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.) | Nils Hamm
1.5 LSV
Thornhide Wolves | Creature | Wolf | | Scott Murphy
2.5 LSV
Tireless Tracker | Creature | Human Scout | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. | Eric Deschamps
4.0 LSV
Traverse the Ulvenwald | Sorcery | | Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle. | Vincent Proce
3.5 LSV
Ulvenwald Captive | Creature | Werewolf Horror | Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive. | Chris Rahn
2.5 LSV
Ulvenwald Hydra | Creature | Hydra | Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. | Raymond Swanland
3.5 LSV
Ulvenwald Mysteries | Enchantment | | Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. | Marzena Nereida Piwowar
2.0 LSV
Vessel of Nascency | Enchantment | | {1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. | Kieran Yanner
1.5 LSV
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
3.0 LSV
Weirding Wood | Enchantment | Aura | Enchant land
When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Enchanted land has "{T}: Add two mana of any one color." | Jung Park
0.5 LSV
Wolfkin Bond | Enchantment | Aura | Enchant creature
When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2. | Lindsey Look
1.0 LSV
Heron's Grace Champion | Creature | Human Knight | Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Todd Lockwood
4.0 LSV
Sigarda, Heron's Grace | Legendary Creature | Angel | Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. | Chris Rahn
4.5 LSV
Altered Ego | Creature | Shapeshifter | This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. | Kev Walker
4.5 LSV
Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros
3.0 LSV
Mournwillow | Creature | Plant Skeleton | Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | Jeff Simpson
2.5 LSV
Arlinn Kord | Legendary Planeswalker | Arlinn | +1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. | Winona Nelson
5.0 LSV
Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak
4.5 LSV
Tamiyo, Field Researcher | Legendary Planeswalker | Tamiyo | +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs." | Kieran Yanner
4.5 LSV
Decimator of the Provinces | Creature | Eldrazi Boar | Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste | Svetlin Velinov
4.5 LSV
Mockery of Nature | Creature | Eldrazi Beast | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment. | James Ryman
2.5 LSV
Fortified Village | Land | | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}. | Cliff Childs
3.0 LSV
Foul Orchard | Land | | Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}. | Jung Park
3.0 LSV
Game Trail | Land | | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}. | Adam Paquette
3.0 LSV
Woodland Stream | Land | | Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}. | James Paick
3.0 LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Jonas De Ro
Forest | Basic Land | Forest | ({T}: Add {G}.) | Jung Park
Forest | Basic Land | Forest | ({T}: Add {G}.) | Andreas Rocha