![Shadows over Innistrad Remastered : Noosegraf Mob](/img/cards/shadows-over-innistrad-remastered/sir-noosegraf-mob-126.jpg)
Noosegraf Mob | Creature | Zombie | Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. | Seb McKinnon
4.0 LSV
![Shadows over Innistrad Remastered : Assembled Alphas](/img/cards/shadows-over-innistrad-remastered/sir-assembled-alphas-141.jpg)
Assembled Alphas | Creature | Wolf | Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. | Christopher Moeller
2.5 LSV
![Shadows over Innistrad Remastered : Flameblade Angel](/img/cards/shadows-over-innistrad-remastered/sir-flameblade-angel-155.jpg)
Flameblade Angel | Creature | Angel | Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. | Cynthia Sheppard
4.0 LSV
![Shadows over Innistrad Remastered : Ulvenwald Hydra](/img/cards/shadows-over-innistrad-remastered/sir-ulvenwald-hydra-222.jpg)
Ulvenwald Hydra | Creature | Hydra | Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. | Raymond Swanland
3.5 LSV