Ulrich's Kindred | Creature | Wolf | Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. | Josu Hernaiz
3.0 LSV
Bloodbriar | Creature | Plant Elemental | Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. | Loïc Canavaggia
2.5 LSV
Briarbridge Patrol | Creature | Human Warrior | Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. | Greg Opalinski
3.5 LSV
Byway Courier | Creature | Human Scout | When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Zoltan Boros
3.0 LSV
Deathcap Cultivator | Creature | Human Druid | {T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. | Karla Ortiz
3.5 LSV
Duskwatch Recruiter | Creature | Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. | Craig J Spearing
3.5 LSV
Gnarlwood Dryad | Creature | Dryad Horror | Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Raymond Swanland
2.0 LSV
Graf Mole | Creature | Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. | Lars Grant-West
3.0 LSV
Groundskeeper | Creature | Human Druid | {1}{G}: Return target basic land card from your graveyard to your hand. | Anthony Palumbo
0.0 LSV
Hamlet Captain | Creature | Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. | Wayne Reynolds
3.0 LSV
Hinterland Logger | Creature | Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. | Karl Kopinski
3.0 LSV
Intrepid Provisioner | Creature | Human Scout | Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. | Lius Lasahido
3.0 LSV
Ishkanah, Grafwidow | Legendary Creature | Spider | Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control. | Christine Choi
4.5 LSV
Noose Constrictor | Creature | Snake | Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn. | Igor Kieryluk
3.0 LSV
Obsessive Skinner | Creature | Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. | John Stanko
3.5 LSV
Pack Guardian | Creature | Wolf Spirit | Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. | Filip Burburan
4.0 LSV
Permeating Mass | Creature | Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. | Joseph Meehan
2.0 LSV
Sage of Ancient Lore | Creature | Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. | Slawomir Maniak
4.0 LSV
Shrill Howler | Creature | Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler. | Matt Stewart
2.5 LSV
Spirit of the Hunt | Creature | Wolf Spirit | Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | Bastien L. Deharme
3.5 LSV
Swift Spinner | Creature | Spider | Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.) | Nils Hamm
1.5 LSV
Thornhide Wolves | Creature | Wolf | | Scott Murphy
2.5 LSV
Tireless Tracker | Creature | Human Scout | Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. | Eric Deschamps
4.0 LSV
Ulvenwald Captive | Creature | Werewolf Horror | Defender
{T}: Add {G}.
{5}{G}{G}: Transform Ulvenwald Captive. | Chris Rahn
2.5 LSV
Ulvenwald Hydra | Creature | Hydra | Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. | Raymond Swanland
3.5 LSV
Veteran Cathar | Creature | Human Soldier | {3}{W}: Target Human gains double strike until end of turn. | Deruchenko Alexander
3.0 LSV
Heron's Grace Champion | Creature | Human Knight | Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Todd Lockwood
4.0 LSV
Sigarda, Heron's Grace | Legendary Creature | Angel | Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. | Chris Rahn
4.5 LSV
Altered Ego | Creature | Shapeshifter | This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. | Kev Walker
4.5 LSV
Grim Flayer | Creature | Human Warrior | Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. | Mathias Kollros
3.0 LSV
Mournwillow | Creature | Plant Skeleton | Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. | Jeff Simpson
2.5 LSV
Ulrich of the Krallenhorde | Legendary Creature | Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. | Slawomir Maniak
4.5 LSV
Decimator of the Provinces | Creature | Eldrazi Boar | Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste | Svetlin Velinov
4.5 LSV
Mockery of Nature | Creature | Eldrazi Beast | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment. | James Ryman
2.5 LSV